Play me! ♪

I'm Rachit Elhance,

I'm Rachit Elhance,

I'm Rachit Elhance,

PRODUCT DESIGNER.

PRODUCT BUILDER.

PRODUCT ARCHITECT.

PRODUCT DESIGNER.

PRODUCT BUILDER.

PRODUCT ARCHITECT.

PRODUCT DESIGNER.

PRODUCT BUILDER.

PRODUCT ARCHITECT.

SCROLL

SCROLL

Designer. Builder.
Lifelong learner.

Designer. Builder.
Lifelong learner.

Designer. Builder.
Lifelong learner.

Hi, I’m Rachit.


A product builder with a design-first mindset and an engineering background. I work best close to the product, where ideas are still messy and decisions actually matter.

Over the last 5+ years, I’ve worked across startups and freelance projects, taking ideas from zero to usable systems. Most recently, I co-founded a HealthTech startup in India, where I designed the product, built internal systems, worked directly with hospitals, and shipped while resources, direction, and certainty were constantly shifting.

I’m strongest at turning ambiguity into structure. Designing systems that can be built, shipped, and used in the real world.

I spend an unreasonable amount of time with music. Albums end to end, songs on repeat, and the occasional guitar nearby. It’s how I reset and think.

The vinyl player here isn’t a gimmick. It’s just how my brain prefers to work ♪ ♫

Hi, I’m Rachit.


A product builder with a design-first mindset and an engineering background. I work best close to the product, where ideas are still messy and decisions actually matter.

Over the last 5+ years, I’ve worked across startups and freelance projects, taking ideas from zero to usable systems. Most recently, I co-founded a HealthTech startup in India, where I designed the product, built internal systems, worked directly with hospitals, and shipped while resources, direction, and certainty were constantly shifting.

I’m strongest at turning ambiguity into structure. Designing systems that can be built, shipped, and used in the real world.

I spend an unreasonable amount of time with music. Albums end to end, songs on repeat, and the occasional guitar nearby. It’s how I reset and think.

The vinyl player here isn’t a gimmick. It’s just how my brain prefers to work ♪ ♫

Hi, I’m Rachit.


A product builder with a design-first mindset and an engineering background. I work best close to the product, where ideas are still messy and decisions actually matter.

Over the last 5+ years, I’ve worked across startups and freelance projects, taking ideas from zero to usable systems. Most recently, I co-founded a HealthTech startup in India, where I designed the product, built internal systems, worked directly with hospitals, and shipped while resources, direction, and certainty were constantly shifting.

I’m strongest at turning ambiguity into structure. Designing systems that can be built, shipped, and used in the real world.

I spend an unreasonable amount of time with music. Albums end to end, songs on repeat, and the occasional guitar nearby. It’s how I reset and think.

The vinyl player here isn’t a gimmick. It’s just how my brain prefers to work ♪ ♫

What I Can Help With

What I Can Help With

What I Can Help With

Everything I can help with

Everything I can help with

Everything I can help with

Design & Interaction

UI/UX

Interaction design

Design Systems

Protopie

Micro-interactions

Design & Interaction

UI/UX

Interaction design

Design Systems

Protopie

Micro-interactions

Design & Interaction

UI/UX

Interaction design

Design Systems

Protopie

Micro-interactions

Build & No-Code

Framer

Wordpress

Shopify

No-Code Tools

Basic Frontend

Build & No-Code

Framer

Wordpress

Shopify

No-Code Tools

Basic Frontend

Build & No-Code

Framer

Wordpress

Shopify

No-Code Tools

Basic Frontend

Product & Systems

Product Architecture

Flows

Internal Tools

System Cleanups

Edge Cases

Product & Systems

Product Architecture

Flows

Internal Tools

System Cleanups

Edge Cases

Product & Systems

Product Architecture

Flows

Internal Tools

System Cleanups

Visual & Motion

Rive

Spline

Visual Prototypes

Micro-Interaction

Visual & Motion

Rive

Spline

Visual Prototypes

Micro-Interaction

Visual & Motion

Rive

Spline

Visual Prototypes

Micro Interactions

Visual & Motion

Rive

Spline

Visual Prototypes

Micro Interactions

Visual & Motion

Rive

Spline

Visual Prototypes

Micro Interactions

Operations & Ownership

Roadmapping

Stakeholder Coordination

Process Setup

Notion

Agile Workflow

Operations & Ownership

Roadmapping

Stakeholder Coordination

Notion

Agile Workflow

Operations & Ownership

Roadmapping

Stakeholder Coordination

Notion

Agile Workflow

The environments I’m most effective in
The environments I’m most effective in
The environments I’m most effective in

Early-stage products

Early-stage products

Zero-to-one work, unclear requirements, fast iteration, and decisions that actually matter.

Zero-to-one work, unclear requirements, fast iteration, and decisions that actually matter.

Image web apps
Image web apps

Messy systems

Early-stage products

Untangling flows, edge cases, and half-built features into something usable and coherent.

Zero-to-one work, unclear requirements, fast iteration, and decisions that actually matter.

Image mobile apps
Image mobile apps

Messy systems

Untangling flows, edge cases, and half-built features into something usable and coherent.

Image mobile apps

Messy systems

Untangling flows, edge cases, and half-built features into something usable and coherent.

Image mobile apps
Image mobile apps

Scaling foundations

Scaling foundations

Design systems, internal tools, and product structure that won’t collapse as teams grow.

Design systems, internal tools, and product structure that won’t collapse as teams grow.

Image design systems
Image design systems

Scaling foundations

Design systems, internal tools, and product structure that won’t collapse as teams grow.

Image design systems

Experience

Experience

Experience

Roles where I built, shipped, and owned outcomes.

Roles where I built, shipped, and owned outcomes.

Roles where I built, shipped, and owned outcomes.

Mesdo

Director & Co-Founder

2024-2025

Mesdo

Director & Co-Founder

2024-2025

Mesdo

Director & Co-Founder

2024-2025

Stealth Startup

Product Designer

2023-2024

Stealth Startup

Product Designer

2023-2024

Stealth Startup

Product Designer

2023-2024

Devsnest

Product Designer

2022-2023

Devsnest

Product Designer

2022-2023

Devsnest

Product Designer

2022-2023

Bridge Athletic

UI/UX Designer

2022

Bridge Athletic

UI/UX Designer

2022

Bridge Athletic

UI/UX Designer

2022

iCeipts Techology

UI/UX Designer

2021

iCeipts Techology

UI/UX Designer

2021

iCeipts Techology

UI/UX Designer

2021

Freelance Experience

Freelance Experience

Freelance Experience

Projects where I helped teams ship, iterate, and simplify.

Projects where I helped teams ship, iterate, and simplify.

Projects where I helped teams ship, iterate, and simplify.

Nexdoc Ai

Product Designer

Nexdoc Ai

Product Designer

Nexdoc Ai

Product Designer

Korai Health

Framer Designer

Korai Health

Framer Designer

Korai Health

Framer Designer

Glitch.House

Creative Designer

Glitch.House

Creative Designer

Glitch.House

Creative Designer

DeliveRx

Product Designer

DeliveRx

Product Designer

DeliveRx

Product Designer

Censie Capital

Wordpress Developer

Censie Capital

Wordpress Developer

Censie Capital

Wordpress Developer

TradeFlo

Product Designer

TradeFlo

Product Designer

TradeFlo

Product Designer

Things I get asked

Things I get asked

Things I get asked

001.

How do you usually approach a new product or problem?

I start by trying to understand what’s actually unclear. That usually means mapping the problem space before jumping into solutions: who the user is, what decision they’re stuck at, and what assumptions we’re making without realizing it. I rely a lot on simple artifacts early, flow diagrams, rough journeys, constraint lists, because they expose gaps faster than polished screens. I’m less interested in finding the “best” idea early and more interested in removing the wrong ones quickly.

002.

What kind of work do you enjoy most?

I enjoy work where the structure isn’t there yet. Early products, evolving systems, or teams that have grown faster than their process. That’s usually where small decisions have outsized impact. I like being in the phase where you’re deciding what not to build, what to simplify, and what needs to exist before anything else can work properly.

003.

Do you lean more toward design or execution?

Execution. Design is how I reason through problems, but execution is how I test whether that reasoning holds up. I’m comfortable starting with rough assumptions, shipping something imperfect, and then tightening it based on feedback and usage. Over time, I’ve found that momentum and learning matter more than correctness on the first pass.

004.

How has working on Mesdo shaped your perspective?

Mesdo taught me what breaks when theory meets reality. When you’re working with limited time, limited money, and real users, you quickly learn that clarity beats cleverness. I became more disciplined about prioritization, more direct in communication, and more careful about where complexity is allowed to exist. That experience made me calmer and more deliberate as a builder.

005.

How do you prefer to work with teams?

I work best with teams that value clear ownership and honest communication. I’m comfortable working async, documenting decisions, and making progress without constant check-ins. I tend to take responsibility for the shape of the work rather than just my slice of it, which usually helps teams move faster with less coordination overhead.

001.

How do you usually approach a new product or problem?

I start by trying to understand what’s actually unclear. That usually means mapping the problem space before jumping into solutions: who the user is, what decision they’re stuck at, and what assumptions we’re making without realizing it. I rely a lot on simple artifacts early, flow diagrams, rough journeys, constraint lists, because they expose gaps faster than polished screens. I’m less interested in finding the “best” idea early and more interested in removing the wrong ones quickly.

002.

What kind of work do you enjoy most?

I enjoy work where the structure isn’t there yet. Early products, evolving systems, or teams that have grown faster than their process. That’s usually where small decisions have outsized impact. I like being in the phase where you’re deciding what not to build, what to simplify, and what needs to exist before anything else can work properly.

003.

Do you lean more toward design or execution?

Execution. Design is how I reason through problems, but execution is how I test whether that reasoning holds up. I’m comfortable starting with rough assumptions, shipping something imperfect, and then tightening it based on feedback and usage. Over time, I’ve found that momentum and learning matter more than correctness on the first pass.

004.

How has working on Mesdo shaped your perspective?

Mesdo taught me what breaks when theory meets reality. When you’re working with limited time, limited money, and real users, you quickly learn that clarity beats cleverness. I became more disciplined about prioritization, more direct in communication, and more careful about where complexity is allowed to exist. That experience made me calmer and more deliberate as a builder.

005.

How do you prefer to work with teams?

I work best with teams that value clear ownership and honest communication. I’m comfortable working async, documenting decisions, and making progress without constant check-ins. I tend to take responsibility for the shape of the work rather than just my slice of it, which usually helps teams move faster with less coordination overhead.

001.

How do you usually approach a new product or problem?

I start by trying to understand what’s actually unclear. That usually means mapping the problem space before jumping into solutions: who the user is, what decision they’re stuck at, and what assumptions we’re making without realizing it. I rely a lot on simple artifacts early, flow diagrams, rough journeys, constraint lists, because they expose gaps faster than polished screens. I’m less interested in finding the “best” idea early and more interested in removing the wrong ones quickly.

002.

What kind of work do you enjoy most?

I enjoy work where the structure isn’t there yet. Early products, evolving systems, or teams that have grown faster than their process. That’s usually where small decisions have outsized impact. I like being in the phase where you’re deciding what not to build, what to simplify, and what needs to exist before anything else can work properly.

003.

Do you lean more toward design or execution?

Execution. Design is how I reason through problems, but execution is how I test whether that reasoning holds up. I’m comfortable starting with rough assumptions, shipping something imperfect, and then tightening it based on feedback and usage. Over time, I’ve found that momentum and learning matter more than correctness on the first pass.

004.

How has working on Mesdo shaped your perspective?

Mesdo taught me what breaks when theory meets reality. When you’re working with limited time, limited money, and real users, you quickly learn that clarity beats cleverness. I became more disciplined about prioritization, more direct in communication, and more careful about where complexity is allowed to exist. That experience made me calmer and more deliberate as a builder.

005.

How do you prefer to work with teams?

I work best with teams that value clear ownership and honest communication. I’m comfortable working async, documenting decisions, and making progress without constant check-ins. I tend to take responsibility for the shape of the work rather than just my slice of it, which usually helps teams move faster with less coordination overhead.

Play me! ♪
Play me! ♪

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